Operation Swift Hammer Cartel

The goal of OPFOR is to destabilize the local government OR ensure that the local government becomes friendly to the cartel.

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Description

FACTION FACEBOOK GROUP: CLICK HERE

To join this pages, you must have done the following:
1. Registered for OP Swift Hammer
2. Have the name of your Facebook profile match the name on the payment method used to register (If you bought tickets for multiple people, OR if your Facebook name doesn’t match the name on the payment method you used, you must message the main Ballahack Airsoft Facebook page with your order information and the names of the people you bought tickets for, OR the name used on your payment method to coincide with your Facebook profile.)

Operation Swift Hammer is set in a 3rdWorld Country where a Peacekeeping Force (BLUEFOR), a Cartel that traffics illicit substances (OPFOR), and the local civilian populace (CIVILIANS), are all existing together with goals and aspirations that may or may not conflict. This event will have a focus on role-playing, with an organized militant aspect for BLUEFOR and OPFOR, and more free flowing experience for the CIVILIANS, similar to our REV and Wild West series of events.  

 

OPFOR: The goal of OPFOR is to destabilize the local government OR ensure that the local government becomes friendly to the cartel. In addition, OPFOR must move illicit substances (FAKE drugs, money, etc.) to various areas in the AO to move them out of the region. More information will be delivered closer to the event. 

Faction Facebook groups will be going up Friday the 24th of September, and will be accessible ONLY for those confirmed registered for their faction.

BLUEFOR AND OPFOR:
This event is 18 YEARS OLD and up, NO EXCEPTIONS.
This event may be taxing, and will have NO SCHEDULED BREAKS. Your platoons may have rest periods through out the day, but be prepared for sustained action from 9AM-5PM
For OPFOR & BLUEFOR, This event begins FRIDAY, NOVEMBER 19TH at NOON, with Check in and OPTIONAL training running through the day until 7PM at Ballahack Airsoft Field. Attending training is HEAVILY reccomended for players on BLUEFOR and OPFOR.
Regular Gameplay on SUNDAY, NOVEMBER 21ST is included with your ticket price. This option is NOT mandatory, but included for those traveling from out of state.
CIVILIAN:

This event is 18 YEARS OLD and up, NO EXCEPTIONS.

Regular Gameplay on SUNDAY, NOVEMBER 21ST is included with your ticket price. This option is NOT mandatory, but included for those traveling from out of state.

GENERAL RULES: 

  1. Age Restrictions: Players MUST be 18 Years old or older to play at Operation Swift Hammer.
  2. Semi Auto Only for Rifles, SMGs, DMRs, Pistols, & Sniper Rifles
  3. Full Auto is permitted for qualifying support weapons such as LMGs, MMGs, and other real world equivalents (M27, RPK, etc.)
  4. Medic Rules will be different than regular gameplay, with each player being issued a fake Tourniquet. When a player is shot, they may have a fake tourniquet applied as a form of ‘Buddy Aid’. If the same player is shot again and has no remaining tourniquets (see point 5), they MUST consume a water bottle from the Platoon Medic or Platoon Squad First Responder (SFR). IF a shot player cannot consume a medic water, they must wait in place until a Medic or SFR reaches them, OR they may return to their respective FOB where there will be a designated casualty collection point (CCP)
  5. IF a player wears WEIGHTED armor & a WEIGHTED helmet (either real body armor or training plates, etc.), They will be issued TWO fake tourniquets. IF a player DOES NOT have weighted armor and a weighted helmet, they will receive only ONE fake tourniquet. IF a player scales down from wearing weighted armor and a weighted helmet to a chest rig, they MAY NOT use two fake tourniquets again until they don both pieces of weighted armor.
  6. WHEN a player is shot, they MAY NOT move under their own power. Friendly players must do an assisted move, such as dragging or having the shot player lean on the live player.
  7. Shot Civilians rely on the same Tourniquet/Medic Water system as other players, but will also have between 1-3 COMMUNITY RESPAWN points on the field that they can use in lieu of returning to a CCP. Civilians are unable to have two fake tourniquets, as they are unable to wear body armor (plate carriers or helmets).
  8. COMMUNITY RESPAWN points MAY be used by players from BLUEFOR or OPFOR if those players are in civilian clothing for low visibility operations.

OPFOR Rifleman Class

Your kit will be inspected at processing. Full M81 Woodland, Tiger Stripe, British DPM, OR assorted Russian Woodland uniform required. While NOT REQUIRED, heavily encouraged to bring a set of civilian clothing for LOWVIS operations. If you have a Squad sized element (9 players total), you maybe permitted to wear unique camo upon approval by admin staff. Plate Carrier/Helmet & Chest Rig strongly suggested. Gear color does not need to match. No black clothing or gear. NO SOLID GREEN CLOTHING (See Kit List in TACSOP for more details.)

This class allows the use of a primary Rifle or SMG.  (Full auto not allowed)

–NATO & COMBLOC styled weapons permitted. M4s, AKs, FALs, G3s etc. 
– No full auto is allowed within 50 ft.
– All magazines with the exception of LMGs/MMGs must be mid capacity or lower. 

– No more than seven magazines per Rifle/SMG. (No limit to pistol magazines)
– Players may bring or purchase their own ammunition but loose ammunition will not be allowed outside of the FOB. 
– All weapons must be chronoed and pass according to the standard Ballahack Airsoft 

Chrono Rules found on Ballahack Airsoft’s website under safety/regulations. ALL MEDs (Minimum engagement distances) will be enforced according to your replicas joule limit and weapon class (i.e. DMR, MMG, Sniper, etc.). 

YOU MUST fully adhere to the OPFOR Kit list according to your class found in the TACSOP. 

 

 

OPFOR Special Weapons Class

Your kit will be inspected at processing. Full M81 Woodland, Tiger Stripe, British DPM, OR assorted Russian Woodland uniform required. While NOT REQUIRED, heavily encouraged to bring a set of civilian clothing for LOWVIS operations. If you have a Squad sized element (9 players total), you maybe permitted to wear unique camo upon approval by admin staff. Plate Carrier/Helmet & Chest Rig strongly suggested. Gear color does not need to match. No black clothing or gear. NO SOLID GREEN CLOTHING (See Kit List in TACSOP for more details.)

This class allows the use of a primary LMG (Light Machine Gun) OR MMG (Medium Machine Gun) OR the use of a primary DMR rifle/other semi-automatic capable scoped rifle OR the use of a primary single shot bolt action rifle.  (A Secondary weapon such as a pistol or PDW is REQUIRED)

 

–NATO & COMBLOC styled weapons permitted. 

– No full auto is allowed within 50 ft.
– All magazines with the exception of LMGs/MMGs must be mid capacity or lower. 

– No more than five magazines per DMR/Sniper Rifle. (No limit to pistol magazines)
– No more than two box magazines per LMG/MMG. (No limit to pistol magazines)
– Players may bring or purchase their own ammunition but loose ammunition will not be allowed outside of the FOB. 
– All weapons must be chronoed and pass according to the standard Ballahack Airsoft 

Chrono Rules found on Ballahack Airsoft’s website under safety/regulations. ALL MEDs (Minimum engagement distances) will be enforced according to your replicas joule limit and weapon class (i.e. DMR, MMG, Sniper, etc.). 

YOU MUST fully adhere to the OPFOR Kit list according to your class found in the TACSOP.

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